- Math Pad: This is a talking math worksheet for basic operations. This program has a number of assistive technology tools imbedded (including a scanning feature and customizable speech output) and enables students to perform arithmetic computations with whole numbers on the computer.
- Math Pad Plus: This is the extended version of Math Pad provides addition features and allows doe computations with fractions and decimals, it also provides additional features to support student access including pie charts, fraction bars and decimal grids.
- Virtual Pencil Arithmetic: this is an education application designed to help students with working through basic operations of whole numbers, fractions, and decimals. It allows students to solve problems on the computer in a similar manner as a pencil and paper. This program also features a speech feedback and tutor or tutorial mode. There is an additional version of this application Virtual Pencil Algebra, which extends the aid to help students solve algebraic equations.
- Number Navigator: This free program is a simple math processor that allows students to enter and solve basic math problems. While this program does not feature speech or scanning, it does provide options for customizable colors, fonts, and font sizes.
- Scientific Notebook: This high-end application, unlike the programs above, is designed for solving equations. Students can work with calculus, vector calculus, transformations, matrices, etc.
Monday, December 7, 2015
Technology Tools for Visual-Spatial & Motor Control Difficulties
There are a variety of tools and
applications available for students with visual-spatial and motor control
difficulties that minimize the handwriting demands of math work. The following
is a list of applications that can be used for this purpose:
Math Applications for Automaticity/ Math Fact Fluency
There are a variety of educational
applications available for students who need support with automaticity and math fact
fluency. Automaticity or fluency is defined as having the basic skills to
quickly, accurately, and effortlessly process content information. Applications
that can help to include the following (all examples can be found on pg. 125 of
Assistive Technology in the Classroom):
Dell,
A., Newton, D., & Petroff, J. (2012). Assistive technology in the
classroom. (2nd ed., pp. 3-22). Upper Saddle River: Pearson.
- Addition and multiplication charts
- Calculators
- FASTT Math: This is an intervention
program for math that helps students acquire math fact fluency. The program operates
by assessing students’ command of basic facts by measuring response time and
then generates customized activities based on the results.

- Timez Attack (Big Brains):
This focuses solely on multiplication facts, teaching the 2 to 12 times tables.
Designed by video-game creators, this program is highly-engaging and contains
high-tech and high-quality graphics. A
free Base Version is available for download and a Full Version with additional
game environments can be purchased; however both versions are fully functional.

- ArithmAttack: This
program can be played online or downloaded free to your computer and played
off-line. This program is designed for
students to practice basic addition, subtraction, multiplication, and
division facts. This program also allows the creation of customized problem
sets to target specific problem areas of individual students.

- Academic Skill Builder:
This program is designed to increase automaticity in addition, subtraction,
multiplication, division, integers, fractions, and ratios. This online program
can be played in either multiplayer or single player form. As with ArithmAttack, customized problem set
can be created to target specific problem areas of individual students.

Friday, December 4, 2015
Key Questions to Consider when Selecting Educational Applications
When selecting education
applications, educators should consider the following series of questions to
help make sure that the applications help to meet the student’s goals and
objectives.
Questions to consider:
- What is the intended outcome of the use of the educational application?
- Is the educational application likely to fulfill its stated purpose?
- Can the
educational applications be used as an alternative to traditional
classroom activities to enhance students' participation?
*it is also important to consider
student’s interest during the selection of an application. If an application meets
their interests, they will be more likely to dedicate their attention to it.*
Assistive Technology for Math

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